nothrow @nogc void
ts_set_allocator
(void* function(ulong), void* function(ulong, ulong), void* function(void*, ulong), void function(void*));
Set the allocation functions used by the library.
By default, Tree-sitter uses the standard libc allocation functions,
but aborts the process when an allocation fails. This function lets
you supply alternative allocation functions at runtime.
If you pass
NULL
for any parameter, Tree-sitter will switch back to
its default implementation of that function.
If you call this function after the library has already been used, then
you must ensure that either:
- All the existing objects have been freed.
- The new allocator shares its state with the old one, so it is capable
of freeing memory that was allocated by the old allocator.
nothrow @nogc uint
ts_language_version
(const(TSLanguage)*);
Get the ABI version number for this language. This version number is used
to ensure that languages were generated by a compatible version of
Tree-sitter.
See also ts_parser_set_language
.
nothrow @nogc TSSymbolType
ts_language_symbol_type
(const(TSLanguage)*, ushort);
Check whether the given node type id belongs to named nodes, anonymous nodes,
or a hidden nodes.
See also ts_node_is_named
. Hidden nodes are never returned from the API.
nothrow @nogc ushort
ts_language_field_id_for_name
(const(TSLanguage)*, const(char)*, uint);
Get the numerical id for the given field name string.
nothrow @nogc const(char)*
ts_language_field_name_for_id
(const(TSLanguage)*, ushort);
Get the field name string for the given numerical id.
nothrow @nogc uint
ts_language_field_count
(const(TSLanguage)*);
Get the number of distinct field names in the language.
nothrow @nogc ushort
ts_language_symbol_for_name
(const(TSLanguage)*, const(char)*, uint, bool);
Get the numerical id for the given node type string.
nothrow @nogc const(char)*
ts_language_symbol_name
(const(TSLanguage)*, ushort);
Get a node type string for the given numerical id.
nothrow @nogc uint
ts_language_symbol_count
(const(TSLanguage)*);
Get the number of distinct node types in the language.
nothrow @nogc bool
ts_query_cursor_next_capture
(TSQueryCursor*, TSQueryMatch*, uint*);
Advance to the next capture of the currently running query.
If there is a capture, write its match to *match
and its index within
the matche's capture list to *capture_index
. Otherwise, return false
.
nothrow @nogc bool
ts_query_cursor_next_match
(TSQueryCursor*, TSQueryMatch*);
Advance to the next match of the currently running query.
If there is a match, write it to *match
and return true
.
Otherwise, return false
.
nothrow @nogc void
ts_query_cursor_set_byte_range
(TSQueryCursor*, uint, uint);
Set the range of bytes or (row, column) positions in which the query
will be executed.
nothrow @nogc bool
ts_query_cursor_did_exceed_match_limit
(const(TSQueryCursor)*);
Manage the maximum number of in-progress matches allowed by this query
cursor.
Query cursors have an optional maximum capacity for storing lists of
in-progress captures. If this capacity is exceeded, then the
earliest-starting match will silently be dropped to make room for further
matches. This maximum capacity is optional — by default, query cursors allow
any number of pending matches, dynamically allocating new space for them as
needed as the query is executed.
nothrow @nogc void
ts_query_cursor_exec
(TSQueryCursor*, const(TSQuery)*, TSNode);
Start running a given query on a given node.
nothrow @nogc void
ts_query_cursor_delete
(TSQueryCursor*);
Delete a query cursor, freeing all of the memory that it used.
nothrow @nogc TSQueryCursor*
ts_query_cursor_new
();
Create a new cursor for executing a given query.
The cursor stores the state that is needed to iteratively search
for matches. To use the query cursor, first call
ts_query_cursor_exec
to start running a given query on a given syntax node. Then, there are
two options for consuming the results of the query:
- Repeatedly call
ts_query_cursor_next_match
to iterate over all of the
matches in the order that they were found. Each match contains the
index of the pattern that matched, and an array of captures. Because
multiple patterns can match the same set of nodes, one match may contain
captures that appear before some of the captures from a previous match.
- Repeatedly call
ts_query_cursor_next_capture
to iterate over all of the
individual captures in the order that they appear. This is useful if
don't care about which pattern matched, and just want a single ordered
sequence of captures.
If you don't care about consuming all of the results, you can stop calling
ts_query_cursor_next_match
or
ts_query_cursor_next_capture
at any point.
You can then start executing another query on another node by calling
ts_query_cursor_exec
again.
nothrow @nogc void
ts_query_disable_pattern
(TSQuery*, uint);
Disable a certain pattern within a query.
This prevents the pattern from matching and removes most of the overhead
associated with the pattern. Currently, there is no way to undo this.
nothrow @nogc void
ts_query_disable_capture
(TSQuery*, const(char)*, uint);
Disable a certain capture within a query.
This prevents the capture from being returned in matches, and also avoids
any resource usage associated with recording the capture. Currently, there
is no way to undo this.
nothrow @nogc TSQuantifier
ts_query_capture_quantifier_for_id
(const(TSQuery)*, uint, uint);
Get the quantifier of the query's captures. Each capture is * associated
with a numeric id based on the order that it appeared in the query's source.
nothrow @nogc const(char)*
ts_query_capture_name_for_id
(const(TSQuery)*, uint, uint*);
Get the name and length of one of the query's captures, or one of the
query's string literals. Each capture and string is associated with a
numeric id based on the order that it appeared in the query's source.
nothrow @nogc const(TSQueryPredicateStep)*
ts_query_predicates_for_pattern
(const(TSQuery)*, uint, uint*);
Get all of the predicates for the given pattern in the query.
The predicates are represented as a single array of steps. There are three
types of steps in this array, which correspond to the three legal values for
the
type
field:
TSQueryPredicateStepTypeCapture
- Steps with this type represent names
of captures. Their value_id
can be used with the
ts_query_capture_name_for_id
function to obtain the name of the capture.
TSQueryPredicateStepTypeString
- Steps with this type represent literal
strings. Their value_id
can be used with the
ts_query_string_value_for_id
function to obtain their string value.
TSQueryPredicateStepTypeDone
- Steps with this type are sentinels
that represent the end of an individual predicate. If a pattern has two
predicates, then there will be two steps with this type
in the array.
nothrow @nogc uint
ts_query_start_byte_for_pattern
(const(TSQuery)*, uint);
Get the byte offset where the given pattern starts in the query's source.
This can be useful when combining queries by concatenating their source
code strings.
nothrow @nogc uint
ts_query_pattern_count
(const(TSQuery)*);
Get the number of patterns, captures, or string literals in the query.
nothrow @nogc void
ts_query_delete
(TSQuery*);
Delete a query, freeing all of the memory that it used.
nothrow @nogc TSQuery*
ts_query_new
(const(TSLanguage)*, const(char)*, uint, uint*, TSQueryError*);
Create a new query from a string containing one or more S-expression
patterns. The query is associated with a particular language, and can
only be run on syntax nodes parsed with that language.
If all of the given patterns are valid, this returns a
TSQuery
.
If a pattern is invalid, this returns
NULL
, and provides two pieces
of information about the problem:
- The byte offset of the error is written to the
error_offset
parameter.
- The type of error is written to the
error_type
parameter.
nothrow @nogc long
ts_tree_cursor_goto_first_child_for_byte
(TSTreeCursor*, uint);
Move the cursor to the first child of its current node that extends beyond
the given byte offset or point.
This returns the index of the child node if one was found, and returns -1
if no such child was found.
nothrow @nogc bool
ts_tree_cursor_goto_first_child
(TSTreeCursor*);
Move the cursor to the first child of its current node.
This returns true
if the cursor successfully moved, and returns false
if there were no children.
nothrow @nogc bool
ts_tree_cursor_goto_next_sibling
(TSTreeCursor*);
Move the cursor to the next sibling of its current node.
This returns true
if the cursor successfully moved, and returns false
if there was no next sibling node.
nothrow @nogc bool
ts_tree_cursor_goto_parent
(TSTreeCursor*);
Move the cursor to the parent of its current node.
This returns true
if the cursor successfully moved, and returns false
if there was no parent node (the cursor was already on the root node).
nothrow @nogc ushort
ts_tree_cursor_current_field_id
(const(TSTreeCursor)*);
Get the field id of the tree cursor's current node.
This returns zero if the current node doesn't have a field.
See also ts_node_child_by_field_id
, ts_language_field_id_for_name
.
nothrow @nogc const(char)*
ts_tree_cursor_current_field_name
(const(TSTreeCursor)*);
Get the field name of the tree cursor's current node.
This returns NULL
if the current node doesn't have a field.
See also ts_node_child_by_field_name
.
nothrow @nogc TSNode
ts_tree_cursor_current_node
(const(TSTreeCursor)*);
Get the tree cursor's current node.
nothrow @nogc void
ts_tree_cursor_reset
(TSTreeCursor*, TSNode);
Re-initialize a tree cursor to start at a different node.
nothrow @nogc void
ts_tree_cursor_delete
(TSTreeCursor*);
Delete a tree cursor, freeing all of the memory that it used.
nothrow @nogc TSTreeCursor
ts_tree_cursor_new
(TSNode);
Create a new tree cursor starting from the given node.
A tree cursor allows you to walk a syntax tree more efficiently than is
possible using the TSNode
functions. It is a mutable object that is always
on a certain syntax node, and can be moved imperatively to different nodes.
nothrow @nogc bool
ts_node_eq
(TSNode, TSNode);
Check if two nodes are identical.
nothrow @nogc void
ts_node_edit
(TSNode*, const(TSInputEdit)*);
Edit the node to keep it in-sync with source code that has been edited.
This function is only rarely needed. When you edit a syntax tree with the
ts_tree_edit
function, all of the nodes that you retrieve from the tree
afterward will already reflect the edit. You only need to use ts_node_edit
when you have a TSNode
instance that you want to keep and continue to use
after an edit.
nothrow @nogc TSNode
ts_node_named_descendant_for_byte_range
(TSNode, uint, uint);
Get the smallest named node within this node that spans the given range of
bytes or (row, column) positions.
nothrow @nogc TSNode
ts_node_descendant_for_byte_range
(TSNode, uint, uint);
Get the smallest node within this node that spans the given range of bytes
or (row, column) positions.
nothrow @nogc TSNode
ts_node_first_named_child_for_byte
(TSNode, uint);
Get the node's first named child that extends beyond the given byte offset.
nothrow @nogc TSNode
ts_node_first_child_for_byte
(TSNode, uint);
Get the node's first child that extends beyond the given byte offset.
nothrow @nogc TSNode
ts_node_next_named_sibling
(TSNode);
Get the node's next / previous named sibling.
nothrow @nogc TSNode
ts_node_next_sibling
(TSNode);
Get the node's next / previous sibling.
nothrow @nogc TSNode
ts_node_child_by_field_id
(TSNode, ushort);
Get the node's child with the given numerical field id.
You can convert a field name to an id using the
ts_language_field_id_for_name
function.
nothrow @nogc TSNode
ts_node_child_by_field_name
(TSNode, const(char)*, uint);
Get the node's child with the given field name.
nothrow @nogc uint
ts_node_named_child_count
(TSNode);
Get the node's number of named children.
See also ts_node_is_named
.
nothrow @nogc TSNode
ts_node_named_child
(TSNode, uint);
Get the node's named child at the given index.
See also ts_node_is_named
.
nothrow @nogc uint
ts_node_child_count
(TSNode);
Get the node's number of children.
nothrow @nogc const(char)*
ts_node_field_name_for_child
(TSNode, uint);
Get the field name for node's child at the given index, where zero represents
the first child. Returns NULL, if no field is found.
nothrow @nogc TSNode
ts_node_child
(TSNode, uint);
Get the node's child at the given index, where zero represents the first
child.
nothrow @nogc TSNode
ts_node_parent
(TSNode);
Get the node's immediate parent.
nothrow @nogc bool
ts_node_has_error
(TSNode);
Check if the node is a syntax error or contains any syntax errors.
nothrow @nogc bool
ts_node_has_changes
(TSNode);
Check if a syntax node has been edited.
nothrow @nogc bool ts_node_is_extra
(TSNode);
Check if the node is extra. Extra nodes represent things like comments,
which are not required the grammar, but can appear anywhere.
nothrow @nogc bool
ts_node_is_missing
(TSNode);
Check if the node is missing. Missing nodes are inserted by the parser in
order to recover from certain kinds of syntax errors.
nothrow @nogc bool
ts_node_is_named
(TSNode);
Check if the node is named. Named nodes correspond to named rules in the
grammar, whereas anonymous nodes correspond to string literals in the
grammar.
nothrow @nogc bool
ts_node_is_null
(TSNode);
Check if the node is null
. Functions like ts_node_child
and
ts_node_next_sibling
will return a null
node to indicate that no such node
was found.
nothrow @nogc char*
ts_node_string
(TSNode);
Get an S-expression representing the node as a string.
This string is allocated with malloc
and the caller is responsible for
freeing it using free
.
nothrow @nogc TSPoint
ts_node_end_point
(TSNode);
Get the node's end position in terms of rows and columns.
nothrow @nogc uint
ts_node_end_byte
(TSNode);
Get the node's end byte.
nothrow @nogc TSPoint
ts_node_start_point
(TSNode);
Get the node's start position in terms of rows and columns.
nothrow @nogc uint
ts_node_start_byte
(TSNode);
Get the node's start byte.
nothrow @nogc ushort
ts_node_symbol
(TSNode);
Get the node's type as a numerical id.
nothrow @nogc const(char)*
ts_node_type
(TSNode);
Get the node's type as a null
-terminated string.
nothrow @nogc void
ts_tree_print_dot_graph
(const(TSTree)*, _iobuf*);
Write a DOT graph describing the syntax tree to the given file.
nothrow @nogc TSRange*
ts_tree_get_changed_ranges
(const(TSTree)*, const(TSTree)*, uint*);
Compare an old edited syntax tree to a new syntax tree representing the same
document, returning an array of ranges whose syntactic structure has changed.
For this to work correctly, the old syntax tree must have been edited such
that its ranges match up to the new tree. Generally, you'll want to call
this function right after calling one of the
ts_parser_parse
functions.
You need to pass the old tree that was passed to parse, as well as the new
tree that was returned from that function.
The returned array is allocated using
malloc
and the caller is responsible
for freeing it using
free
. The length of the array will be written to the
given
length
pointer.
nothrow @nogc void
ts_tree_edit
(TSTree*, const(TSInputEdit)*);
Edit the syntax tree to keep it in sync with source code that has been
edited.
You must describe the edit both in terms of byte offsets and in terms of
(row, column) coordinates.
nothrow @nogc const(TSLanguage)*
ts_tree_language
(const(TSTree)*);
Get the language that was used to parse the syntax tree.
nothrow @nogc TSNode
ts_tree_root_node
(const(TSTree)*);
Get the root node of the syntax tree.
nothrow @nogc void
ts_tree_delete
(TSTree*);
Delete the syntax tree, freeing all of the memory that it used.
nothrow @nogc TSTree*
ts_tree_copy
(const(TSTree)*);
Create a shallow copy of the syntax tree. This is very fast.
You need to copy a syntax tree in order to use it on more than one thread at
a time, as syntax trees are not thread safe.
nothrow @nogc void
ts_parser_print_dot_graphs
(TSParser*, int);
Set the file descriptor to which the parser should write debugging graphs
during parsing. The graphs are formatted in the DOT language. You may want
to pipe these graphs directly to a dot(1)
process in order to generate
SVG output. You can turn off this logging by passing a negative number.
nothrow @nogc TSLogger
ts_parser_logger
(const(TSParser)*);
Get the parser's current logger.
nothrow @nogc void
ts_parser_set_logger
(TSParser*, TSLogger);
Set the logger that a parser should use during parsing.
The parser does not take ownership over the logger payload. If a logger was
previously assigned, the caller is responsible for releasing any memory
owned by the previous logger.
nothrow @nogc const(ulong)*
ts_parser_cancellation_flag
(const(TSParser)*);
Get the parser's current cancellation flag pointer.
nothrow @nogc void
ts_parser_set_cancellation_flag
(TSParser*, const(ulong)*);
Set the parser's current cancellation flag pointer.
If a non-null
pointer is assigned, then the parser will periodically read
from this pointer during parsing. If it reads a non-zero value, it will
halt early, returning NULL. See ts_parser_parse
for more information.
nothrow @nogc ulong
ts_parser_timeout_micros
(const(TSParser)*);
Get the duration in microseconds that parsing is allowed to take.
nothrow @nogc void
ts_parser_set_timeout_micros
(TSParser*, ulong);
Set the maximum duration in microseconds that parsing should be allowed to
take before halting.
If parsing takes longer than this, it will halt early, returning NULL.
See ts_parser_parse
for more information.
nothrow @nogc void
ts_parser_reset
(TSParser*);
Instruct the parser to start the next parse from the beginning.
If the parser previously failed because of a timeout or a cancellation, then
by default, it will resume where it left off on the next call to
ts_parser_parse
or other parsing functions. If you don't want to resume,
and instead intend to use this parser to parse some other document, you must
call ts_parser_reset
first.
nothrow @nogc TSTree*
ts_parser_parse_string_encoding
(TSParser*, const(TSTree)*, const(char)*, uint, TSInputEncoding);
Use the parser to parse some source code stored in one contiguous buffer with
a given encoding. The first four parameters work the same as in the
ts_parser_parse_string
method above. The final parameter indicates whether
the text is encoded as UTF8 or UTF16.
nothrow @nogc TSTree*
ts_parser_parse_string
(TSParser*, const(TSTree)*, const(char)*, uint);
Use the parser to parse some source code stored in one contiguous buffer.
The first two parameters are the same as in the ts_parser_parse
function
above. The second two parameters indicate the location of the buffer and its
length in bytes.
nothrow @nogc TSTree*
ts_parser_parse
(TSParser*, const(TSTree)*, TSInput);
Use the parser to parse some source code and create a syntax tree.
If you are parsing this document for the first time, pass
NULL
for the
old_tree
parameter. Otherwise, if you have already parsed an earlier
version of this document and the document has since been edited, pass the
previous syntax tree so that the unchanged parts of it can be reused.
This will save time and memory. For this to work correctly, you must have
already edited the old syntax tree using the
ts_tree_edit
function in a
way that exactly matches the source code changes.
The
TSInput
parameter lets you specify how to read the text. It has the
following three fields:
read
: A function to retrieve a chunk of text at a given byte offset
and (row, column) position. The function should return a pointer to the
text and write its length to the bytes_read
pointer. The parser does
not take ownership of this buffer; it just borrows it until it has
finished reading it. The function should write a zero value to the
bytes_read
pointer to indicate the end of the document.
payload
: An arbitrary pointer that will be passed to each invocation
of the read
function.
encoding
: An indication of how the text is encoded. Either
TSInputEncodingUTF8
or TSInputEncodingUTF16
.
This function returns a syntax tree on success, and
NULL
on failure. There
are three possible reasons for failure:
- The parser does not have a language assigned. Check for this using the
ts_parser_language
function.
- Parsing was cancelled due to a timeout that was set by an earlier call to
the
ts_parser_set_timeout_micros
function. You can resume parsing from
where the parser left out by calling ts_parser_parse
again with the
same arguments. Or you can start parsing from scratch by first calling
ts_parser_reset
.
- Parsing was cancelled using a cancellation flag that was set by an
earlier call to
ts_parser_set_cancellation_flag
. You can resume parsing
from where the parser left out by calling ts_parser_parse
again with
the same arguments.
nothrow @nogc const(TSRange)*
ts_parser_included_ranges
(const(TSParser)*, uint*);
Get the ranges of text that the parser will include when parsing.
The returned pointer is owned by the parser. The caller should not free it
or write to it. The length of the array will be written to the given
length
pointer.
nothrow @nogc bool
ts_parser_set_included_ranges
(TSParser*, const(TSRange)*, uint);
Set the ranges of text that the parser should include when parsing.
By default, the parser will always include entire documents. This function
allows you to parse only a
portion of a document but still return a syntax
tree whose ranges match up with the document as a whole. You can also pass
multiple disjoint ranges.
The second and third parameters specify the location and length of an array
of ranges. The parser does
not take ownership of these ranges; it copies
the data, so it doesn't matter how these ranges are allocated.
If
length
is zero, then the entire document will be parsed. Otherwise,
the given ranges must be ordered from earliest to latest in the document,
and they must not overlap. That is, the following must hold for all
i
<
length - 1
: ranges[i].end_byte <= ranges[i + 1].start_byte
If this requirement is not satisfied, the operation will fail, the ranges
will not be assigned, and this function will return
false
. On success,
this function returns
true
nothrow @nogc const(TSLanguage)*
ts_parser_language
(const(TSParser)*);
Get the parser's current language.
nothrow @nogc bool
ts_parser_set_language
(TSParser*, const(TSLanguage)*);
Set the language that the parser should use for parsing.
Returns a boolean indicating whether or not the language was successfully
assigned. True means assignment succeeded. False means there was a version
mismatch: the language was generated with an incompatible version of the
Tree-sitter CLI. Check the language's version using ts_language_version
and compare it to this library's TREE_SITTER_LANGUAGE_VERSION
and
TREE_SITTER_MIN_COMPATIBLE_LANGUAGE_VERSION
constants.
nothrow @nogc void
ts_parser_delete
(TSParser*);
Delete the parser, freeing all of the memory that it used.
nothrow @nogc TSParser*
ts_parser_new
();
Create a new parser.